Edge reinforcement is a technique that can be used when modeling in a 3d application. Typically it is used on subdivided objects to make some corners sharper while leaving the rest smooth.
Sometimes its hard to think of an idea for your next killer 3d still image or animation. Everyone knows that even great writers can get writer’s block, heard of creativity block?
A commonly run into problem when first starting out in Blender is the seemingly spontaneous appearance of black lines after editing an object. Thankfully, there is a quick and painless fix to these problems that’s never failed me.